Software Design Engineer - Audio Systems
A UK-based manufacturer of professional live sound mixing consoles and audio networking hardware is seeking a Software Design Engineer to join its small, highly specialised RandD team. The company develops digital mixing consoles used across touring, theatre, broadcast and installation environments worldwide. The team works across the full stack of console development, including FPGA, embedded firmware, console software and mobile applications. The role focuses on the development and maintenance of large-scale, real-time console control software written in C#. This is a hands-on engineering position within a small team where developers work closely across multiple parts of the product. This is a UK based remote role with occasional Head Office visits for onboarding and team sessions. Key Responsibilities Initial focus (first 3 6 months): Investigate and resolve software bugs within the console control system. Contribute to system stabilisation and integration work. Support development of OSC (Open Sound Control) interfaces between console software and companion mobile applications. Gain familiarity with the wider software architecture and codebase. Ongoing responsibilities: Develop and extend integrations with third-party professional audio systems via OSC and related protocols. Progressively take ownership of complete software features as familiarity with the system grows. Contribute to firmware development over time, particularly where C/C++ is used. Required Skills ..... full job details .....
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